{"id":23,"date":"2026-07-07T22:55:22","date_gmt":"2026-07-07T22:55:22","guid":{"rendered":"https:\/\/nateharvey.net\/home\/?page_id=23"},"modified":"2026-07-07T22:55:22","modified_gmt":"2026-07-07T22:55:22","slug":"play-my-silly-test-game","status":"publish","type":"page","link":"https:\/\/nateharvey.net\/home\/?page_id=23","title":{"rendered":"Play my silly test game!"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">As part of an independent study at UMW, I created a game in Unity to learn how to design and implement audio using Audiokinetic Wwise. The game itself is short and a bit goofy, but the sound design is the main focus! Every sound was recorded or created by me, including the small snippets of music.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/nateharvey.net\/wp-content\/uploads\/2026\/07\/s-blob-v1-IMAGE-_V3USzH-sHo-1024x576.png\" alt=\"\" class=\"wp-image-43\" srcset=\"https:\/\/nateharvey.net\/wp-content\/uploads\/2026\/07\/s-blob-v1-IMAGE-_V3USzH-sHo-1024x576.png 1024w, https:\/\/nateharvey.net\/wp-content\/uploads\/2026\/07\/s-blob-v1-IMAGE-_V3USzH-sHo-300x169.png 300w, https:\/\/nateharvey.net\/wp-content\/uploads\/2026\/07\/s-blob-v1-IMAGE-_V3USzH-sHo-768x432.png 768w, https:\/\/nateharvey.net\/wp-content\/uploads\/2026\/07\/s-blob-v1-IMAGE-_V3USzH-sHo-1536x864.png 1536w, https:\/\/nateharvey.net\/wp-content\/uploads\/2026\/07\/s-blob-v1-IMAGE-_V3USzH-sHo.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<div class=\"wp-block-file\"><a id=\"wp-block-file--media-40f2d69b-cd13-4ca1-b7ae-625eef331cd1\" href=\"https:\/\/nateharvey.net\/wp-content\/uploads\/2026\/07\/The-Town-of-Avalin.zip\">The Town of Avalin<\/a><a href=\"https:\/\/nateharvey.net\/wp-content\/uploads\/2026\/07\/The-Town-of-Avalin.zip\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-40f2d69b-cd13-4ca1-b7ae-625eef331cd1\">Download<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>As part of an independent study at UMW, I created a game in Unity to learn how to design and implement audio using Audiokinetic Wwise. The game itself is short and a bit goofy, but the sound design is the main focus! Every sound was recorded or created by me, including the small snippets of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-23","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/nateharvey.net\/home\/index.php?rest_route=\/wp\/v2\/pages\/23","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/nateharvey.net\/home\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/nateharvey.net\/home\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/nateharvey.net\/home\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/nateharvey.net\/home\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=23"}],"version-history":[{"count":4,"href":"https:\/\/nateharvey.net\/home\/index.php?rest_route=\/wp\/v2\/pages\/23\/revisions"}],"predecessor-version":[{"id":44,"href":"https:\/\/nateharvey.net\/home\/index.php?rest_route=\/wp\/v2\/pages\/23\/revisions\/44"}],"wp:attachment":[{"href":"https:\/\/nateharvey.net\/home\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=23"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}